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LinkedIn Learning

Unity: Integrating GPS and Points of Interest

via LinkedIn Learning

Overview

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Use GPS in your Android or iOS app. Learn how to load information from the Google Places API and process the JSON code successfully inside Unity.

Syllabus

Introduction
  • Learn how to use GPS with Android and iOS
  • Installation
1. Creating a Virtual Camera With On-Screen GPS
  • Augmented reality camera set up
  • Introducing GPS and location services
  • Create a visual GUI placeholder
  • Preparing the project for export
  • iOS installation
  • Android installation
2. My Place Finder Real Google Places App
  • Creating a Google Cloud live account
  • App layout and scrolling menu buttons
  • Project setup
  • Create a scene controller
  • Connect the GPS class to the place finder app
  • Load data from a website URL, part 1 from inside Unity
  • Load data from a website URL from inside Unity, part 2
  • Refactor code to improve functionality
  • Process the JSON code from a URL
  • Populate a virtual object with JSON data
  • Use the real names on prefabs
  • Calculate distance using GPS
  • Dynamic button listeners, part 1
  • Dynamic button listeners, part 2
  • Sort results by nearest first, part 1
  • Sort results by nearest first, part 2
  • Sort results by nearest first, part 3
Conclusion
  • Inspiration for your future projects
  • Next steps

Taught by

Diego Herrera

Reviews

4.4 rating at LinkedIn Learning based on 16 ratings

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