Learn the basics of level design in Unity 5 2D, including building puzzles, monsters, collisions, gizmos, and enhanced menus.
Overview
Syllabus
Introduction
- Welcome
- What you need to know
- How to use the exercise files
- Import new assets
- Reconnect the scenes
- Build a level
- Add collisions
- Add layer order
- Add layers
- Design a simple level
- Populate the level
- Create a door
- The door's logic
- Code door animation events
- Trigger the door
- Create switches
- Switch collision trigger
- Use the switch
- Create gizmos
- Create a push block
- Aliens that attack
- Animation-based attack trigger
- Aliens that shoot projectiles
- Alien projectile simple
- Create an air meter
- Wire up the air meter
- Next steps
Taught by
Jesse Freeman