Review Unity topics to get up to speed with level design. The concepts covered in this course can help prepare for the Unity Certified Developer exam.
Overview
Syllabus
Introduction
- Welcome
- Creating a Unity project
- Importing and configuring assets
- Exporting content from Blender
- Establishing a base level
- Modular level building
- Completing the level
- Getting started with lighting
- Completing environment lighting
- Adding post-process effects
- Working with light probes
- Working with occlusion culling
- Importing utility scripts
- Coin collection mechanic
- Creating timed behaviors
- Implementing the win condition
- Line of sight
- Navigation meshes and pathfinding
- Starting a finite state machine
- Completing a finite state machine
- Next steps
Taught by
Alan Thorn