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LinkedIn Learning

SOLIDWORKS 2012 Essential Training

via LinkedIn Learning

Overview

Learn essential tools and techniques for creating ready-to-manufacture 3D parts and assemblies with SOLIDWORKS 2022, the premier product-design application.

Syllabus

Introduction
  • Learn 3D CAD modeling using SOLIDWORKS 2022
1. Introduction to SOLIDWORKS
  • Launching SOLIDWORKS for the first time
  • Navigating in the 3D workspace
  • SOLIDWORKS templates
  • Saving, renaming, and managing files
  • Measuring
  • Interface improvements for SOLIDWORKS 2022
2. SOLIDWORKS Quick Start
  • Creating your first 3D part
  • Building your first assembly
  • Making your first CAD drawing
  • Basic steps for 3D modeling
3. Basic Part Modeling
  • Creating sketches
  • Understanding relationships
  • Using the Extrude feature
  • Using the Extruded Cut feature
  • Creating revolved features
  • Making revolved cuts
  • Applying materials, colors, and finishes
  • Finding mass properties
  • System options, units, and templates
  • Working with dimensions
  • Selecting colors
  • Creating reference coordinate systems
4. Sketch Tools
  • Line and Centerline tools
  • Using the Rectangle tool
  • Circles and arcs
  • Drawing slots
  • Working with ellipses and conics
  • Sketching polygons
  • Creating text
  • Using equations and linked variables
  • Using the Spline tool
  • Equation driven curve
  • Sketch Ink
  • Copying and patterning sketch text
5. Modifying Sketches
  • Trimming and extending a sketch
  • Creating offset geometry
  • Moving, copying, rotating, and scaling
  • Erasing, undoing, and redoing actions
  • Using the Mirror tools
  • Creating repeating patterns in a sketch
  • Using construction lines
  • Using the Convert Entities tool
  • Adding fillets and chamfers to sketches
6. Reference Geometry
  • Working with planes
  • Making an axis
  • Creating a coordinate system
  • Concept sketches
  • Markup view
7. Part Modifications
  • Adding fillets to a part
  • Chamfering edges
  • Applying draft
  • Using the Shell command
  • Using the Mirror command
  • Creating linear patterns
  • Creating circular patterns
8. Advanced Part Modeling
  • Loft tool
  • Lofted shapes with guide curves
  • Making lofted cuts
  • Creating swept shapes
  • Making swept cuts
  • Using the Wrap command
  • Boundary Boss/Base
  • Intersect tool
  • Working with configurations
  • Surface tools
  • Using surfaces to build solid models
  • Direct Editing: Move/Copy Bodies
  • Direct Editing: Move Face
  • Direct Editing: Combine
  • Direct Editing: Split
  • Project Curve
  • Slice tool
  • Introduction to Sheet Metal tools
  • Introduction to weldments
  • Review of available tool sets
  • Using Markup
9. Hole Wizard
  • Getting started with the Hole Wizard
  • Understanding hole types and standards
  • Positioning holes in 3D
  • Hole Wizard slots
  • External Threaded Stud Wizard
10. Blocks
  • Using sketch blocks
  • Creating blocks
  • Designing with blocks
11. Building Assemblies
  • Starting an assembly
  • Copying, moving, and rotating parts
  • Mating parts together in an assembly
  • Working with subassemblies
  • Making linear patterns
  • Creating circular patterns
  • Using the Toolbox
  • Downloading internet parts
  • Using the Q key for quick references
12. Advanced Mates
  • Creating component Mates
  • Mating parts with Advanced Mates
  • Mating parts with Path Mate
  • Mechanical Mates
  • Mating parts by aligning planes
  • Magnetic Mates
  • Asset Publisher for Magnetic Mates
13. In-Context Modeling
  • Linking sketches to other parts
  • Using layout sketches
  • Using the Hole Wizard in context
14. Using Design Tables
  • Using design tables
  • Working with complex calculations
  • Selecting component configurations
  • Building assemblies with design tables
  • Adding to design tables
15. Part Drawings
  • Working with drawing templates
  • Drawing options and sheet properties
  • Choosing the correct projection angle
  • Adding model views to a drawing
16. Dimensioning
  • Creating general dimension notations
  • Creating ordinate dimensions
  • Dimensioning holes and curved features
  • Using the Autodimension tool
17. Adding General Annotations
  • Adding annotations
  • Adding special views to your drawings
  • Adding custom properties
  • Linking drawing notes
  • Using the Design Library
  • Using equations for custom properties
18. Assembly Drawings
  • Adding assemblies to drawings
  • Including a bill of materials
  • Adding balloons on an assembly drawing
  • Making an exploded view
  • Adding in custom properties and revision
  • Detailing mode
Conclusion
  • Next steps

Taught by

Gabriel Corbett

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