Explore a complete process for creating a stylish product presentation. Learn how to tackle modeling, create lights and materials, and composite render passes.
Overview
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- Setting up the UI and shortcuts
- Creating the bottle shape
- Creating cap and sticker for bottle
- Creating juice inside the bottle
- Modeling the glass
- Modeling juice inside the glass
- Modeling the full orange
- Modeling the half orange
- Creating the leaf
- Creating the bud for the orange
- Creating the basic lights
- Understanding basics of V-Ray material
- Continuing with V-Ray material
- Creating the juice material
- Creating the glass material
- Creating the bottle juice material
- Creating the orange material
- Modeling and texturing an orange slice
- Assigning materials to the floor and leaf
- Setting up HDRI file
- Setting up V-Ray and lights
- Adjusting materials
- Setting up render passes
- Compositing renders in Photoshop
- Adding background elements
- Adjusting render passes
- Color correcting objects
- Using PixelSquid models
- Important notes
Taught by
Zaheer Mukhtar