Learn about keying, compositing, rotoscoping, tracking, color correcting, and many other vital techniques in the high-end VFX compositing package, Nuke.
Overview
Syllabus
1. Introduction
- Welcome
- Nuke 10 Viewer update
- How to use the exercise files
- The user interface
- Using the viewer
- Playback controls
- The timeline
- Project settings
- Working with nodes
- Using property panels
- Adjusting node parameters
- Keyframe animation
- Using the Dope Sheet
- Navigating the Curve Editor
- Editing animation curves
- Viewing channels in the viewer
- Creating new channels
- The Shuffle node
- The Copy node
- The Merge node
- Compositing multipass CGI
- The Keymix node
- The AddMix Node
- The color scopes
- The Grade node
- The ColorCorrect node
- The ColorLookup node
- The Transform node
- The CornerPin2D node
- The Mirror node
- The Position node
- The Reformat node
- The Crop node
- The Tracker node
- Automatic tracking
- Keyframe tracking
- Stabilizing clips
- Match-moving
- Drawing roto shapes
- Animating shapes
- Setting shape attributes
- The RotoPaint node
- Clone and Reveal
- Roto masking examples
- The Keyer node
- Primatte keyer setup
- Primatte fine details
- Keylight keyer setup
- Keylight fine details
- The Blur node
- Creating 2D motion blur
- The ZDefocus node
- ZDefocus with live action
- The GridWarp node
- Animating a GridWarp
- Morphing with GridWarp
- The SplineWarp node
- Setting warp boundaries
- Warping one image to another
- Morphing with SplineWarp
- Retiming clips
- Retiming with OFlow
- Shifting clip timing
- Freeze frames
- The 3D Viewer
- Adding geometry and texture maps
- Adding cameras
- Adding lights
- Rendering a 3D scene
- The Phong shader
- The ApplyMaterial node
- Camera projection
- The TransformGeo node
- Snapping geometry into position
- The EditGeo node
- The DisplaceGeo node
- 2D Viewer changes
- 3D Viewer changes
- The menu bar
- The integrated flipbook
- Viewer Capture feature
- Text drop shadows
- The Look feature
- Oflow additions
- Planar Tracker settings
- Planar Tracker workflow
- ParticleBounce
- New node features
- Motion estimation (NukeX)
- Motion estimation speeds (NukeX)
Taught by
Steve Wright