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LinkedIn Learning

Nuke Essential Training (2014)

via LinkedIn Learning

Overview

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Learn about keying, compositing, rotoscoping, tracking, color correcting, and many other vital techniques in the high-end VFX compositing package, Nuke.

Syllabus

1. Introduction
  • Welcome
  • Nuke 10 Viewer update
  • How to use the exercise files
2. User Interface
  • The user interface
  • Using the viewer
  • Playback controls
  • The timeline
  • Project settings
  • Working with nodes
  • Using property panels
  • Adjusting node parameters
  • Keyframe animation
  • Using the Dope Sheet
  • Navigating the Curve Editor
  • Editing animation curves
3. Working with Channels
  • Viewing channels in the viewer
  • Creating new channels
  • The Shuffle node
  • The Copy node
4. Merging Images
  • The Merge node
  • Compositing multipass CGI
  • The Keymix node
  • The AddMix Node
5. Color Correction
  • The color scopes
  • The Grade node
  • The ColorCorrect node
  • The ColorLookup node
6. Transforming Images
  • The Transform node
  • The CornerPin2D node
  • The Mirror node
  • The Position node
7. Reformatting Images
  • The Reformat node
  • The Crop node
8. Tracking and Stabilizing
  • The Tracker node
  • Automatic tracking
  • Keyframe tracking
  • Stabilizing clips
  • Match-moving
9. Rotoscoping and Paint
  • Drawing roto shapes
  • Animating shapes
  • Setting shape attributes
  • The RotoPaint node
  • Clone and Reveal
  • Roto masking examples
10. Keying
  • The Keyer node
  • Primatte keyer setup
  • Primatte fine details
  • Keylight keyer setup
  • Keylight fine details
11. Filters
  • The Blur node
  • Creating 2D motion blur
  • The ZDefocus node
  • ZDefocus with live action
12. Warping and Morphing
  • The GridWarp node
  • Animating a GridWarp
  • Morphing with GridWarp
  • The SplineWarp node
  • Setting warp boundaries
  • Warping one image to another
  • Morphing with SplineWarp
13. Temporal Operations
  • Retiming clips
  • Retiming with OFlow
  • Shifting clip timing
  • Freeze frames
14. Compositing: Basics
  • The 3D Viewer
  • Adding geometry and texture maps
  • Adding cameras
  • Adding lights
  • Rendering a 3D scene
15. 3D Compositing: Shaders
  • The Phong shader
  • The ApplyMaterial node
  • Camera projection
16. 3D Compositing: Modifying Geometry
  • The TransformGeo node
  • Snapping geometry into position
  • The EditGeo node
  • The DisplaceGeo node
17. Nuke 9 New Features
  • 2D Viewer changes
  • 3D Viewer changes
  • The menu bar
  • The integrated flipbook
  • Viewer Capture feature
  • Text drop shadows
  • The Look feature
  • Oflow additions
  • Planar Tracker settings
  • Planar Tracker workflow
  • ParticleBounce
  • New node features
  • Motion estimation (NukeX)
  • Motion estimation speeds (NukeX)

Taught by

Steve Wright

Reviews

4.7 rating at LinkedIn Learning based on 10 ratings

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