Discover how to create and design dynamic motion graphics projects using Apple Motion 5.3.
Overview
Syllabus
Introduction
- Welcome
- Using the exercise files
- The interface
- How to work inside Motion
- Adding video
- Creating shapes
- Adding 2D type
- Building with generators
- Importing PSDs and vector files
- Applying behaviors
- Creating precise motion with keyframes
- Animating type
- Manipulating layers in Motion
- Applying filters
- Retiming footage
- Stabilizing footage
- Creating a match move
- Using the keyer
- Creating and adjusting masks
- Creating object masks
- Positioning 2D layers in 3D space
- Adding lights
- Understanding cameras
- Creating 3D type
- Working with materials
- Animating with audio
- Creating particle systems
- Using particle presets
- Working with the replicator
- Animating line graphs
- Working with multiple cameras
- Creating depth of field with cameras
- Animating cameras with camera framing
- Making templates for Motion
- Creating templates for Final Cut Pro
- Sharing files
- Archiving projects
- Goodbye
Taught by
Ian Robinson