Learn the basics of how sprites work in Unity. Discover how to import sprites, create new GameObjects in a scene, optimize sprites, and create animations.
Overview
Syllabus
Introduction
- Welcome
- What you should know
- Using the exercise files
- Create a new project
- Configuring the IDE
- What are scenes?
- Import sprites
- Create GameObjects
- 2D camera
- Cut up sprite sheets
- Texture compression
- What are draw calls?
- Sprite packer
- Timeline animations
- Create new timeline animations
- Animation state machine
- Changing animations via code
- Next steps
Taught by
Jesse Freeman