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LinkedIn Learning

Learning RealFlow

via LinkedIn Learning

This course may be unavailable.

Overview

Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
1. Getting Familiar with RealFlow
  • Understanding the RealFlow pipeline
  • Analyzing the demo scenes
  • Setting preferences
  • Creating and setting up RealFlow projects
  • Browsing the interface
  • Selecting and transforming objects
  • Navigating in views
  • Layout views and panels
  • Choosing shading modes
2. Particle Simulation
  • Importing a 3D scene
  • Creating an emitter
  • Adding a gravity daemon
  • Controlling particle parameters
  • Colliding particles with geometry
  • Killing particles with k Volume
  • Simulating surface tension
  • Setting an initial state
  • Keyframing node parameters
  • Adjusting animation in the Curve Editor
  • Fine-tuning a particle simulation
  • Building a particle mesh
  • Adjusting mesh parameters
3. Hybrido Simulation
  • Setting the scene
  • Creating a Hybrido domain
  • Emitting fluid from an object
  • Controlling cell size
  • Choosing domain display options
  • Adding a foam emitter
  • Building a HyMesh
4. RealWave with Caronte Rigid-Body Simulation
  • Creating a RealWave surface
  • Adding modifiers
  • Making an active rigid body
  • Setting center of gravity
  • Choosing Export Central cache outputs
  • Adding crest splash
  • Killing particles with k Age
  • Adding object splash
5. Interoperability with 3D Applications
  • Exporting and importing
  • Using the Alembic format
  • Linking to Realflow cache files
  • Meshing at render time with RenderKit
  • Rendering with mental ray
Conclusion
  • Goodbye

Taught by

Aaron F. Ross

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