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LinkedIn Learning

Inventor 2016 Essential Training

via LinkedIn Learning

Overview

Takes you through the interface and key processes of Inventor 2016, including sketching, drawing, modeling parts, and building assemblies.

Syllabus

Introduction
  • Welcome
  • Certification overview
1. Basic Concepts
  • Exploring major workflow steps
  • Home Dashboard
  • Reviewing different file types
2. Leveraging the Project
  • Project file introduction
  • Creating a project
  • Setting up the project file for this course
3. Navigating the Interface
  • Navigating using the ViewCube
  • Navigating using the navigation tools
  • Using the browser
  • Using the ribbon bar
  • Using the Quick Access Toolbar
  • Using the marking menu
4. Sketching Concepts
  • Introducing sketching
  • Working with origin geometry
  • Understanding constraints
5. Creating Sketch Geometry
  • Drawing lines
  • Creating rectangles and arcs
  • Creating splines
  • Construction geometry
  • Dimensioning
  • Parameters
6. Modifying Sketch Geometry
  • Understanding the trim, extend, and split tools
  • Offsetting sketch geometry
  • Pattern and mirror sketch geometry
7. Work Features
  • Understanding work features
  • Creating offset work planes
  • Creating work planes
  • Creating work axes and points
8. Projecting and Importing Geometry
  • Projecting geometry
  • Importing AutoCAD data and sharing sketches
9. Understanding Part Modeling
  • Part feature introduction
  • Creating a base extrusion feature
  • Creating an extrusion to the next face
  • Creating revolves
  • Creating complex shapes with the loft tool
  • Adding control to a loft by creating rails
  • Creating a sweep feature
  • Creating a sweep feature with model edges
10. Building Parts with Placed Features
  • Adding placed holes
  • Adding sketched holes
  • Adding threaded holes
  • Modifying edges with the fillets and chamfers
  • Hollowing parts with the shell feature
11. Creating Patterns of Features
  • Creating rectangular feature patterns
  • Adding intelligence to a rectangular pattern
  • Creating rectangular feature patterns along a path
  • Creating circular feature patterns
  • Mirroring part features
12. Creating Sculpted Objects
  • T-Splines introduction
  • Creating a base form
  • Understanding the Edit Form tool
  • Taking advantage of symmetry
  • Inserting and modifying edges
13. Adding Parts to an Assembly File
  • Introduction to assemblies
  • Placing components
  • Creating/editing components in an assembly
  • Placing fasteners from the content center
14. Using Constraints to Position Parts
  • Mate/Flush constraint
  • Angle constraint
  • Insert constraint
  • Driving constraints
  • Translational constraint
  • Motion constraint
  • Contact sets
15. Assembly Visualization Techniques
  • Adding materials to parts in an assembly
  • Visual styles
  • Enhancing the design experience with visual settings
16. Creating Drawing Views
  • Exploring initial drawing creation
  • Placing base views and projected views
  • Creating section views
  • Creating detail views
  • Creating breakout views
17. Creating Basic Annotations
  • Creating general dimensions
  • Changing dimension precision
  • Creating baseline, ordinate, and chain dimensions
Conclusion
  • Next steps

Taught by

John Helfen

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4.7 rating at LinkedIn Learning based on 19 ratings

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