Learn how to use the VRayLight in V-Ray Next for 3ds Max to light and render any scene.
Overview
Syllabus
Introduction
- An introduction to lighting in V-Ray
- Software versions used in this course
- Gamma and unit settings
- Using the provided scene files
- Light behavior
- Light waves or light rays
- Understanding light decay
- Working with color
- Size, shadows, and highlights
- Photographic lighting tools
- Controlling color bleed
- An introduction to the VRayLight
- Controlling intensity and color
- The on, target, and texture controls
- Setting the lighting units
- The invisible and no decay options
- Working with exclude and include controls
- Affect diffuse, specular, and reflection
- Controlling shadows
- Skylight portals
- The sampling rollout
- Viewport and advanced options rollouts
- The directional controls
- The size parameters
- The dome light rollout
- The mesh light rollout
- Challenge: Lighting the sample scene
- Lighting the sample scene: Dome light
- Lighting the sample scene: Plane light
- Lighting the sample scene: Mesh light
- Lighting the sample scene: Sphere light
- What next?
Taught by
Brian Bradley