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LinkedIn Learning

Interaction Design for the Web

via LinkedIn Learning

Overview

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Learn about the psychological reasons why good UI design works, so that you can build websites and apps that work the way your users think.

Syllabus

Introduction
  • Welcome
1. How Brains Work
  • Designing around human limitations
  • Memory overload
  • The 7 +/- 2 rule
  • Telling stories
  • Distractions
  • Notifications and alerts
2. How We See Things: Perception Principles
  • Flow and scanning
  • How we group the things we see
  • Consistency
  • How we (don’t) read online
  • Vision issues
3. Real-World Metaphors: Physical Concepts
  • Desktops aren’t desk tops
  • Fitts’ Law
  • Interaction speed
  • Input speed
  • Voice control
  • International differences
4. Telling a Story: Workflow Concepts
  • Smoothing out the workflow
  • Smart defaults
  • Control versus being lead
  • Progressive disclosure
  • Inductive interfaces
  • Knowledge work interfaces
5. Communicating through the UI
  • Help doesn't help
  • Assistance in the UI
  • Dialog boxes
  • Error messages
  • Using graphics
6. Designing for Delight
  • Attractive things work better
  • Fix small annoyances
  • Create big differences
  • Design for delight
Conclusion
  • Next steps

Taught by

Chris Nodder

Reviews

4.7 rating at LinkedIn Learning based on 260 ratings

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