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Illustrator CC 2019 One-on-One: Mastery

via LinkedIn Learning

Overview

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It's time to jump that last hurdle. Join industry pro Deke McClelland as he shows how to master Adobe Illustrator CC 2019, the world’s most powerful vector-based drawing software.

Discover how to be the best Adobe Illustrator user you know with industry expert Deke McClelland. In this final installment of his comprehensive three-part One-on-One series, Deke explains how Illustrator works in meticulous detail. Better still, he makes sense of even the most complex topics by linking them to clearly defined tasks. Get around Illustrator more quickly by loading more than 100 new or revised keyboard shortcuts. Experience the power of blend modes, seamlessly repeating patterns, gradient mesh, and the Puppet Warp tool. Deke also covers pictographs, logos, the Libraries and Actions panels, and 3D effects. Each chapter leaves you with a sense of real accomplishment that you can apply to your own marketable, eye-popping artwork.Note: This course was revised for 2019. As Creative Cloud evolves, the training will be updated. Check back often for new videos, new feature reviews, and new ways to work.

Syllabus

Introduction
  • Welcome to Illustrator One-on-One
31. Shortcuts and Customization
  • Becoming a lean, mean illustration machine
  • Installing dekeKeys shortcuts on the PC
  • Installing dekeKeys shortcuts on the Mac
  • Welcome to the dekeKeys PDF docs
  • Deke's favorite new and remapped shortcuts
  • Still more time-saving shortcuts
  • Restoring or customizing shortcuts
  • Tool, transparency, and panel shortcuts
  • Creating your own custom toolbox
32. Blend Modes and Opacity Masks
  • The many ways to blend colors
  • Adjusting opacity—now with shortcuts!
  • The A-list blend modes: Multiply and Screen
  • The other modes: Overlay through Luminosity
  • dekeKeys blend mode shortcuts
  • The effect of color space on blend modes
  • A few advanced blend mode tricks
  • Applying blend modes in the Appearance panel
  • Creating auto-inverting type with Difference
  • Carving dynamic holes with Knockout Group
  • Knockout Group and dynamic attributes
  • Using the Isolate Blending option
  • Introducing the opacity mask
  • Putting an opacity mask into use
  • Applying blend modes to entire layers
  • Adding Photoshop pixels to an opacity mask
  • Finishing up the tattooed face
  • Exporting transparency to Photoshop
33. The Brushes Panel
  • Painting with path outlines
  • Introducing the Brushes panel
  • Applying and editing a calligraphic brush
  • Scaling and colorizing art brushes
  • Applying and customizing scatter brushes
  • Formatting and editing brush types
  • Designing your own custom art brushes
  • Creating and testing your art brushes
  • Refining a brush to fit ends and corners
  • Expanding, filling, and stroking a brush
  • Type on a path vs. text as an art brush
  • Distorting art type with the Width tool
  • Infusing your artwork with a pattern
  • Painting with bristle brushes
34. Seamlessly Repeating Patterns
  • Patterns let you be free
  • Creating a pattern
  • Introducing the Pattern Editing mode
  • Saving a copy and undoing a big mistake
  • The better way to duplicate a pattern
  • Moving a pattern inside its container
  • The three tile types: Grid, brick, and hex
  • Using the Pattern Tile tool
  • Designing a real-world tessellation
  • Measuring the exact size of a hex tile
  • Creating complementary pattern elements
  • Adding representational pattern elements
  • Drawing a triangular cartoon eye
  • Further developing pattern elements
  • Creating a pattern with a keyboard shortcut
  • Constructing a seamless denim pattern
  • Making your denim pattern look like denim
  • Creating a pattern brush with Auto Corners
  • Creating custom start and end tiles
35. Gradient Mesh
  • Photorealistic painting at its best
  • Introducing gradient mesh
  • Using the dedicated Mesh tool
  • Creating a basic gradient mesh
  • Isolating a mesh object
  • Deleting unwanted, invisible mesh points
  • Releasing a gradient mesh
  • Converting mesh points from cusp to smooth
  • Sharpening or smoothing color transitions
  • Assigning a mesh to a bendy shape
  • Converting a linear gradient to a mesh
  • Converting a radial gradient to a mesh
  • Painting soft objects with a gradient mesh
  • Combining a mesh with a compound path
  • Expressing surface contours with a mesh
  • Painting contoured highlights
  • Blending multiple mesh objects
  • Using a gradient mesh to cast shadows
36. The Puppet Warp Tool
  • Why redraw when you can reposition?
  • Introducing the Puppet Warp tool
  • Setting your own custom pins
  • Hiding pins, path edges, and the mesh
  • Warning: All changes are final!
  • Disabling content-aware pins
  • Constraining and twisting pins
  • Using the Expand Mesh value
  • Puppet warping small, complex objects
37. Charts and Pictographs
  • The pleasures and pitfalls of graphs
  • Graphing numerical data
  • Importing a tab-limited spreadsheet
  • Modifying data to create a category axis
  • Reformatting text and numerical values
  • Adjusting the graph type settings
  • Creating and applying a graph design
  • Setting the Column Type to Repeating
  • Recreating a graph at the proper size
  • Customizing your legend
38. Logos and Specialty Text
  • Illustrator logo-making features
  • Making a logo from one character of type
  • Creating a logo of interwoven rings
  • Weaving your rings into a larger ring
  • Whittling your paths with the Scissors tool
  • Gradient type and dynamic strokes
  • Using the Touch Type tool
  • Two ways to warp type
  • Creating letter-shaped gradients
  • Painting reflections onto letterforms
  • Multicolor fonts: Trajan Color Concept
  • Using stylistic sets
39. Libraries and Actions
  • Save more time, be more creative
  • Introducing the Libraries panel
  • Managing, restoring, and sharing libraries
  • Sharing character and paragraph styles
  • Creating and applying a paragraph style
  • Placing and editing library assets
  • Updating a logo across multiple documents
  • Sharing an asset with InDesign or Photoshop
  • Creating and using color themes
  • Introducing the Actions panel
  • Recording a custom multistep action
  • Four ways to play back an action
40. Applying 3D Effects
  • The five advantages to 3D in Illustrator
  • Introducing the three kinds of 3D in Illustrator
  • Working in 3D space: Pitch, yaw, and roll
  • Lighting and shading a 3D object
  • Beveling the edges of a 3D extrusion
  • Creating live, editable 3D type
  • Adding cast shadows to 3D type
  • Understanding the 3D Revolve effect
  • Using 3D Revolve to create a soda can
  • Mapping a logo or other art onto a 3D object
  • Enhancing 3D artwork with faux 3D effects
  • Combining a stroke with 3D Revolve
Conclusion
  • See ya!

Taught by

Deke McClelland

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