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LinkedIn Learning

Illustrator CC 2017 One-on-One Advanced

via LinkedIn Learning

Overview

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Walk through the advanced features in Adobe Illustrator. Learn helpful techniques for tracing pixel-based images, working with the Appearance panel, using dynamic effects, and more.

Syllabus

Introduction
  • Welcome to One-on-One
16. Tracing a Pixel-Based Image
  • Auto-tracing in Illustrator
  • Opening an image to embed it
  • Placing an image to create a dynamic link
  • Auto-tracing and resolution
  • Upsampling in Photoshop for better results
  • Adjusting the Threshold value
  • The advanced tracing options
  • Expanding and simplifying traced paths
  • Scaling your vector-based tracing
  • Tracing lines with uniform strokes
  • Tracing both strokes and color fills
17. Pathfinder Operations
  • The world of complex path interactions
  • Introducing the four shape modes
  • Building dynamic compound shapes
  • Exclude and the compound path
  • Mixing and matching shape modes
  • Adding paths to a compound shape
  • The six static Pathfinder operations
  • Working with unfilled and open paths
  • Additional Pathfinder options
  • Repeating the last Pathfinder operation
18. Layers and Stacking Order
  • The legend that is the Layers panel
  • Hiding, showing, and creating layers
  • Moving objects between layers
  • Lock, isolate, and preview a layer
  • Adjusting the stacking order
  • Expanding the contents of a layer
  • Naming and arranging objects
  • Containers: Compound paths vs. groups
  • Targeting and formatting a group
  • Targeting an entire layer
19. The Appearance Panel
  • The Layers panel for fills and strokes
  • Assigning multiple fills and strokes
  • Transforming fills and strokes
  • Clearing and duplicating appearances
  • Creating a Transform sequence
  • Stupid Appearance panel tricks
  • Applying appearances to editable type
  • Assigning patterns to fills and strokes
  • Turning hexagons into honeycomb
  • Stacking attributes and effects
  • Building up depth with offset strokes
  • Drop Shadow and Gaussian Blur
20. Scaling and Rotating
  • Introducing the Scale tool
  • The benefits of static transformations
  • Setting the transformation origin
  • Introducing the Rotate tool
  • Creating transformation guides
  • Using the Scale tool to create primitives
  • Uniting and rotating the primitives
  • Introducing the Shear tool
  • Skewing one path to match another
  • Power-duplicating the petals of the star logo
  • Offset Path: A different way to scale
  • Adding skewed gradient shadows
  • Transforming partial path outlines
  • Using the Reflect tool
  • Using the Reshape tool
  • The Transform Each command
21. Aligning and Distributing
  • How alignment and distribution work
  • Snapping and smart guides
  • Aligning a group to the artboard
  • Distributing objects across the artboard
  • Aligning to a fixed “key” object
  • Distributing by a specified amount of space
  • Using the Align options as positioning tools
  • Adding extruded edges to your artwork
  • Aligning the backs of your extruded letters
  • Casting shadows from faux 3D objects
22. Gradients and the Gradient Tool
  • The joy of custom gradients
  • Assigning and modifying a gradient
  • Introducing colors into a gradient
  • Adjusting color stops
  • Adding transparency to a gradient
  • Using the Gradient tool and annotator
  • Working with radial gradients
  • Assigning a gradient stroke
  • Making the most of linear gradients
  • Combining gradients with effects
  • Creating a custom emoji
  • Variable-width gradient strokes
  • Combining multiple gradient fills
  • Exporting your emoji as a PNG file
23. Object Blends and Clipping Masks
  • Illustrator’s oldest dynamic functions
  • Creating a dynamic object blend
  • Redirecting a blend by editing its spine
  • Creating a custom shape gradient
  • Adding texture to your custom gradient
  • Meet the Reverse Front To Back command
  • Creating a clipping mask
  • Masking the contents of an entire layer
  • Fixing problems with the Blend tool
  • Aligning your intervals to the spine
  • Moving objects into a clipping mask
  • Blending between groups
  • Blending the colors of sequential paths
24. Live Paint and Interwoven Objects
  • Coloring overlapping areas
  • Introducing Live Paint
  • Modifying Live Paint strokes
  • Using the Live Paint Selection tool
  • Coloring traced or freeform line art
  • Automatic gap detection
  • Merging Live Paint objects
  • Filling a region with a gradient
  • Introducing the false Möbius strip
  • Drawing a ribbon using an object blend
  • Violating all laws of stacking order
  • Sneak peek: Recolor Artwork
  • Shading a Live Paint object with gradients
  • Tailoring your gradients to fit your art
25. Placing Photographs
  • Introducing the pixel-based image
  • Placing a photograph into your artwork
  • Working with linked images
  • Scaling and cropping with the bounding box
  • Drawing a border around an image
  • Cropping an image using a clipping mask
  • Using the Mask and Crop Image buttons
  • Creating dynamic crop marks around your art
  • Placing an image with transparency
  • Placing a photograph into editable type
  • Adding stroke effects behind photo type
  • Packaging all linked images and fonts
26. The Color Guide Panel
  • Generating colors using harmony rules
  • Introducing the Color Guide panel
  • The color models: RGB, CMKY, and Lab
  • The 23 color harmony rules, diagrammed
  • Mixing and matching color harmonies
  • Using a color group as a harmony rule
  • Loading a predefined swatch library
  • Introducing the Edit Colors dialog box
  • Mastering the Edit Colors controls
  • Constraining colors to a swatch library
  • Sharing swatches between documents
  • Making your swatch libraries persistent
27. Recoloring Your Artwork
  • Changing lots of colors all at once
  • Introducing the Recolor Artwork command
  • Editing colors in the Lab color wheel
  • Locating specific colors in your artwork
  • Recoloring artwork using a color group
  • Reducing your art to three spot colors
  • The five color reduction methods
  • Recoloring a repeating tile pattern
28. Dynamic Effects
  • My favorite features in all of Illustrator
  • Applying and expanding a dynamic effect
  • Drawing an orthogonal cube
  • Creating a dynamic cube of cubes
  • Busting up and coloring the cubes
  • Adding glows and shadows with Outer Glow
  • Targeting the contents of a group
  • Clipping effects inside objects
  • Creating flower petals with Pucker & Bloat
  • Scale, rotate, and duplicate in one operation
  • Document Raster Effects Settings
  • Alternating the colors of repeated objects
  • Creating an origami effect with Zig Zag
  • Duplicating effects between fills
  • Swapping out colors in dynamic art
29. Saving Effects as Graphic Styles
  • Saving attributes and effects
  • Introducing the Graphic Styles panel
  • Creating your own graphic style
  • Assigning a style to an entire layer
  • Updating graphic styles
  • Experimenting freely without penalty
  • Combining multiple styles
  • Utterly mastering graphic styles
  • Refining a Pucker & Bloat effect
30. Printing Your Document
  • Illustrator’s elaborate print engine
  • Printing to colored paper stock
  • Adding a bleed for borderless printing
  • The Separations Preview panel
  • Working with Pantone spot colors
  • Troubleshooting and overprinting
  • Introducing the Print command
  • Adding trim and printer’s marks
  • Exporting color separations
Conclusion
  • Until next we meet

Taught by

Deke McClelland

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