Learn how to measure and model real-world objects so you can create parts that are manufacture-ready.
Overview
Syllabus
Introduction
- Welcome
- About the course
- Download Fusion 360
- Introduction to the user interface
- Change settings
- PC vs. Mac
- Updated toolbar UI (2019)
- First model and navigation
- Sketching and extruding
- Editing sketches and features
- Construction lines and circles
- Offset and Fillet tools
- Design a battery with dimensions
- Using calipers to get precise measurements
- Design slide switch: Constraints
- Slide switch: Constraints continued
- Fix over-constraint errors
- Referencing dimensions
- Modifying dimensions
- Obtaining drawings for battery charger
- Inches to millimeters
- Symmetry Constraint and Mirror tool
- Midpoint and linear constraints
- Ports
- Fillets and appearances
- Modifying features
- Attach and calibrate canvas for the circuit playground
- Sketching by referencing the canvas
- Parallel constraints and Circular Pattern
- Circular Pattern in the modeling environment
- Modify the timeline
- Combining bodies
- Separating bodies and appearances
- Next steps
Taught by
Vladimir Mariano