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LinkedIn Learning

Figma: Teams, Stakeholders, and Design Reviews

via LinkedIn Learning

Overview

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Streamline your UX design process. Learn how to use Figma to organize your teams, build your designs, and distribute them for review by nontechnical stakeholders.

Syllabus

Introduction
  • Figma for teams, stakeholders, and design reviews
  • Exercise files
1. The UX Process
  • What is UX design?
  • The UX process
  • Meet the stakeholders
  • Stakeholder responsibilities
  • Providing feedback
  • Further learning
2. Building the Team
  • Meet the team
  • Create the team project
  • Creating a team library
  • Sharing and collaboration
  • Further learning
3. Making the Case
  • Making the business case
  • Doing your research
  • What are personas?
  • Reviewing personas in Figma
  • What is a journey map?
  • Reviewing a journey map
  • What are touch points?
  • Reviewing touch points in Figma
  • What is a user flow?
  • Reviewing a user flow
  • Further learning
4. Conceptualization
  • Conceptualization techniques
  • Paper
  • FigJam
  • What is a task flow?
  • Reviewing a task flow diagram
  • What is fidelity?
  • What are wireframes?
  • Reviewing wireframes
  • Further learning
5. Wireframe to Mockup
  • The role of the design team
  • Disposable prototypes
  • The medium-fidelity mockup
  • Creating a medium-fidelity mockup
  • The X factor of images
  • What the heck is Hex?
  • What is a design system?
  • Use a design system in Figma
  • Undertake a design review
  • Further learning
6. Adding Interactivity
  • The role of interactivity
  • Creating components
  • Adding buttons and links
  • Overview of motion
  • Adding motion
  • Reviewing interactivity
  • Design review
  • Further learning
7. Sharing, Collaboration, Exporting
  • Previewing a project
  • Device preview
  • Exporting a Figma project
  • Developer handoff
  • User testing
  • Further learning
Conclusion
  • Goodbye

Taught by

Tom Green

Reviews

4.7 rating at LinkedIn Learning based on 182 ratings

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