Learn how to use Adobe Animate to develop animated and interactive assets for websites, apps, and experiences.
Overview
Syllabus
Introduction
- Animating media with Adobe Animate
- Using the exercise files
- Rebuilt for native Apple Silicon M1/M2
- Updated interface with Adobe Spectrum v7
- Reset warped object pins
- Stability improvements
- Rigging with Flexi Bones
- Editing a warped object rig
- Editing warped object contents
- Envelope deformers
- Vector warping improvements
- Choosing a document type
- Modifying document settings
- Saving your Animate document
- Managing Animate preferences
- Working with assets
- Managing Timeline layers
- Extending the Timeline with frames
- Using keyframes
- Previewing your animation
- Sharing your animation
- Creating a document for animation
- Drawing with shapes
- Managing color
- Drawing with the Pen tool
- Manipulating paths
- Drawing with the Fluid brush
- Drawing with vector art brushes
- Frame-by-frame animation
- Animating with shape tweens
- Using onion skinning
- Masking your content
- Generating static text
- Animating with classic tweens
- Designing nested animation
- Controlling graphic symbols
- Using movie clip symbols
- Animating with motion tweens
- Animating with the camera
- Converting your document
- Importing external images
- Creating button symbols
- Using sound in the Timeline
- Providing instance names
- Making it interactive
- Publishing your animation
- Goodbye
Taught by
Joseph Labrecque