Want to create rich and immersive web experiences with HTML and JavaScript? Learn how to use the Canvas element to build 2D graphics and animations right on screen.
Overview
Syllabus
Introduction
- Graphics programming with JavaScript
- What you should know
- Interesting canvas examples
- The Canvas element
- The Canvas drawing context
- Colors and styles
- Rectangles
- Lines
- The canvas state
- Arcs
- Paths
- Bezier and quadratic curves
- Drawing text
- Drawing shadows
- Using patterns
- Using gradients
- Images and video
- Clipping paths
- Using translate
- Using scaling
- Using rotation
- Custom transformations
- Compositing and globalAlpha
- Compositing and globalAlpha example
- Manipulating raw pixels
- Building an image slideshow
- Using smooth transitions
- Basic animation
- Double-buffered animation
- Next steps
Taught by
Chris Converse