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LinkedIn Learning

Autodesk Inventor 2018 Essential Training

via LinkedIn Learning

Overview

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Learn about product and manufacturing design with Autodesk Inventor 2018. Explore the interface and key processes of this mechanical design and 3D CAD software.

Syllabus

Introduction
  • Welcome
  • Using the exercise files
  • Certification overview
  • Interface changes
1. Basic Concepts
  • Exploring major workflow steps
  • Home dashboard
  • Reviewing different file types
2. Leveraging the Project
  • Project file introduction
  • Create a project
  • Setting up the project file
3. Navigating the Interface
  • Navigating using the ViewCube
  • Navigating using the navigation tools
  • Using the browser
  • Using the ribbon bar
  • Using the Quick Access Toolbar
  • Using the Marking menu
4. Sketching Concepts
  • Introducing sketching
  • Working with origin geometry
  • Understanding constraints
5. Create Sketch Geometry
  • Drawing lines
  • Create rectangles and arcs
  • Create splines
  • Construction geometry
  • Dimensioning
  • Parameters
6. Modifying Sketch Geometry
  • Trim, extend, and split tools
  • Offsetting sketch geomtry
  • Pattern and mirror sketch geometry
7. Work Features
  • Understanding work features
  • Create offset work planes
  • Create work planes
  • Create work axes and points
8. Projecting and Importing Geometry
  • Projecting geometry
  • Import AutoCAD data
  • Autodesk AnyCAD
9. Understanding Part Modeling
  • Part feature introduction
  • Create a base extrusion feature
  • Create an extrusion to next face
  • Extrude enhancements
  • Create revolves
  • Complex shapes with the loft tool
  • Add control to a loft by Create rails
  • Create a sweep feature
  • Create a sweep feature with model edges
10. Building Parts with Placed Features
  • Adding placed holes
  • Adding sketched holes
  • Adding threaded holes
  • Bi-directional holes
  • Modify edges with fillets and chamfers
  • Partial chamfers
  • Hollowing parts with the shell feature
11. Create Patterns of Features
  • Create rectangular feature patterns
  • Add intelligence to a rectangular pattern
  • Create rectangular feature patterns along a path
  • Create circular feature patterns
  • Mirroring part features
  • Sketch pattern
12. Create Sculpted Objects
  • T-Splines introduction
  • Create a base form
  • Understanding the edit form tool
  • Taking advantage of symmetry
  • Inserting and modifying edges
13. Adding Parts to an Assembly File
  • Introduction to assemblies
  • Placing components
  • Creating and editing components in an assembly
  • Placing fasteners from the content center
14. Using Constraints to Position Parts
  • Mate or Flush constraint
  • Angle constraint
  • Insert constraint
  • Driving constraints
  • Translational constraint
  • Motion constraint
  • Contact sets
15. Assembly Visualization Techniques
  • Adding materials to parts in an assembly
  • Visual styles
  • Enhancing the design experience with visual settings
16. Create Drawing Views
  • Exploring initial drawing creation
  • Placing views: Base and projected views
  • Create section views
  • Create detail views
  • Create breakout views
17. Create Basic Annotations
  • Create general dimensions
  • Changing dimension precision
  • Create baseline, ordinate, and chain dimensions
Conclusion
  • Next steps

Taught by

John Helfen

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