Learn how to refine a 2D computer-aided design (CAD) drawing, import it into Autodesk 3ds Max, and create a 3D scene with a floor and walls.
Overview
Syllabus
Introduction
- AutoCAD 2D projects and 3ds Max
- What you should know before watching this course
- Using the exercise files
- The new AutoCAD 2020 interface
- Explaining the existing CAD drawing and its layers
- Explaining the standards used in the CAD drawing
- Why only the major CAD components are needed
- Turning off the layers that are not needed
- Setting up the new 3D CAD layers
- A new layer for 3D external walls
- A new layer for 3D internal walls
- A new layer for the 3D floor
- Using the Boundary command (BPOLY) to create 3D boundaries
- Creating a new 3D boundary for the external walls
- Creating a new 3D boundary for the internal walls
- Creating a new 3D boundary for the floor
- Freezing all other nonessential layers
- Making sure you save out as the appropriate DWG file type
- Save the file out as a new 3D DWG file with a new filename
- Explaining the units of the new 3D CAD drawing
- Setting your display units in 3ds Max
- Importing and linking a CAD drawing
- Locating your 3D CAD drawing
- Checking the file units import setting
- Deriving your AutoCAD primitives from the DWG file
- Choosing your CAD drawing layers
- Sanity checking and saving your 3ds Max scene
- Saving as a 3ds Max scene
- Extruding your external wall boundaries
- Using Slice Plane to add door and window heights
- Using the Bridge tool for top sections of door and window openings
- Using Slice Plane to add window sill height
- Using the Bridge tool for wall sections below windows
- Extruding your internal wall boundaries
- Saving out as a 3ds Max scene
- Extruding your floor boundary
- Checking the floor does not clash with the walls and openings
- Saving out as a 3ds Max scene
- Next steps
Taught by
Shaun Bryant