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LinkedIn Learning

AR Development Techniques 01: Basic Concepts

via LinkedIn Learning

Overview

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Instructor Parth Anand introduces you to Unity Engine, the tools and frameworks for creating AR, and the process to create and deploy your first basic AR application.

Syllabus

Introduction
  • Basic concepts of AR development
  • What you should know
1. Augmented Reality Overview
  • What is augmented reality?
  • What is the difference between AR, VR, and MR?
  • How is AR being used across different industries?
  • Top companies working on AR solutions
2. Installation and Setup
  • Downloading and installing Unity
  • Setting up a development environment for iOS
  • Setting up a development environment for Android
  • Testing the build on iOS and Android
3. How to Use Unity
  • Unity overview
  • Unity interface: Part 1
  • Unity interface: Part 2
  • Unity interface: Part 3
  • 3D models
  • Materials and textures
  • App UI
  • Animation
  • Scripting
  • Prefabs
4. Building Your First AR App: Project 1 Virtual Earth in Your Room
  • An introduction to ARFoundation
  • Downloading ARFoundation (ARKit/ARCore) using package manager
  • Creating and adding the 3D Earth model in Unity
  • Scripting the Earth rotation behavior in C#
  • Running the app on iOS and Android devices
Conclusion
  • Next steps

Taught by

Parth Anand

Reviews

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