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LinkedIn Learning

AR Development Techniques 01: Basic Concepts

via LinkedIn Learning

Overview

Instructor Parth Anand introduces you to Unity Engine, the tools and frameworks for creating AR, and the process to create and deploy your first basic AR application.

Syllabus

Introduction
  • Basic concepts of AR development
  • What you should know
1. Augmented Reality Overview
  • What is augmented reality?
  • What is the difference between AR, VR, and MR?
  • How is AR being used across different industries?
  • Top companies working on AR solutions
2. Installation and Setup
  • Downloading and installing Unity
  • Setting up a development environment for iOS
  • Setting up a development environment for Android
  • Testing the build on iOS and Android
3. How to Use Unity
  • Unity overview
  • Unity interface: Part 1
  • Unity interface: Part 2
  • Unity interface: Part 3
  • 3D models
  • Materials and textures
  • App UI
  • Animation
  • Scripting
  • Prefabs
4. Building Your First AR App: Project 1 Virtual Earth in Your Room
  • An introduction to ARFoundation
  • Downloading ARFoundation (ARKit/ARCore) using package manager
  • Creating and adding the 3D Earth model in Unity
  • Scripting the Earth rotation behavior in C#
  • Running the app on iOS and Android devices
Conclusion
  • Next steps

Taught by

Parth Anand

Reviews

4.7 rating at LinkedIn Learning based on 328 ratings

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