Learn the basic physics and motion principles that lie behind your 2D or 3D world, and time-tested techniques for bringing your animations to life.
Overview
Syllabus
Introduction
- Welcome
- Understanding forces and motion
- Momentum and mass
- Friction and drag
- Center of mass
- X, Y, and sometimes Z
- Working in different frame rates
- Understanding keys and keyframes
- Understanding animation curves
- Creating animation paths
- Working with hierarchies
- Setting pivots and rotation
- Slow in and slow out
- Arcs in animation
- Overlap and follow-through
- Squash and stretch
- Anticipation
- Exaggeration
- Staging
- The importance of timing
- Animating cycles
- Animating to audio and music
- Goodbye
Taught by
George Maestri