This course is an introductory programming course that combines programming
with animation, using the programming environment Alice. You will first
learn to tell 3D animated stories by programming Aliceʼs 3D objects. In
particular you will learn how to set up a scene, to tell a story using
storyboarding, to move the camera, and how to move and rotate objects. You
will learn programming concepts such as writing your own instructions,
repetition, making decisions, and grouping similar objects together. In
the second half of the course you will learn how to combine the topics you
have learned with event programming to build 3D games you and your friends
can play.
Overview
Syllabus
- Course Introduction
- Producing Animated 3D Movies: Alice Basic Instructions
- Welcome to week one! This week, you will learn....
- Teaching Your Bunny to Hop: Procedures and Parameters
- If at First You Don't Succeed, Try, Try Again: Decisions & Repetition
- Variables, and Arrays, and Functions, Oh My!
- Building Your Own Interactive Game
- Surviving the Zombie Apocalypse: Detecting Collisions
- Building Your Own Adventure Game
Taught by
Susan H. Rodger and Stephen Cooper