Welcome to the Maya course that takes you from interface to integrated pipeline. From modeling basics, to diving into Bifrost, and everything in between – get up to speed with Maya.
Overview
Syllabus
- Navigating the Interface
- Working with Scenes
- Modeling Basics
- Sculpting in Maya
- Adding Materials
- Creating a UV Layout
- Animation Basics
- Bifrost Basics
- Lighting and Rendering
- Rendering with Arnold
- Pipeline Integration