Overview
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Enhance your UI/UX design skills through a comprehensive tutorial on designing a mobile app using Figma. Learn to apply the d.school design thinking process and self-process management to develop effective design solutions. Follow a structured approach, starting with user empathy and progressing through problem definition, ideation, and prototyping. Create user experience surveys, develop personas, and craft problem statements. Explore information architecture, low and high-fidelity prototyping, and build style and component libraries. Gain hands-on experience in FigJam for workflow breakdowns and utilize Google Forms for user research. By the end of this 3-4 hour learning experience, you'll have the skills to present your prototype and tackle real-world design challenges.
Syllabus
) Introduction.
) Outline Breakdown.
) Workflow Breakdown In FigJam.
) User Empathy ( Empathize ).
) Creating User Experience Survey With Google Forms.
) Creating User Personas.
) Creating Problem Statement.
) Ideate.
) Prototype Analysis.
) User Goals & User Tasks.
) Information Architecture.
) Low Fidelity Prototyping.
) High Fidelity Prototyping.
) Creating Style Library.
) Creating Component Library.
) Prototype Presentation & Assignments.
Taught by
freeCodeCamp.org
Reviews
3.0 rating, based on 1 Class Central review
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I was a course with great content! Though it was short and concise, I was able to learn a lot from it.