Fandom and Popular Culture in the Digital Age
University of Colorado Boulder via Coursera Specialization
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Overview
Class Central Tips
How might what we love - what we watch, what we read, what we post - make our communities healthier and more vibrant? This question guides Fandom and Popular Culture in the Digital Age. In our networked and information-saturated world, three vital needs emerge: representing identity in digital media, interrogating the products of culture, and engaging meaningfully with digital communities. This course addresses these needs by inviting you into a space of reflection at the intersection of fandom, popular culture, and digital media. More than at any point in human history, these forces have put at our fingertips the means to create and disseminate ourselves in the world. We will explore the products of popular culture and trace the fan networks that sustain and derive value from them. Along the way, we will train you to recognize relationships between popular culture and the political and commercial forces that shape its publication, distribution, and consumption.
This course will equip you with the tools necessary to boost your digital media fluency and define, shape, and evolve your identity as a fan within digital spaces. But ultimately, this is a celebration - a celebration of you and your communities, what you love, and how that love might bring people together to change the world. Together, we can make this a community-driven online resource for our shared endeavor of analyzing and understanding fandom and popular culture.
Syllabus
Course 1: Fandom, Social Media, and Authenticity in the Digital Age
- Offered by University of Colorado Boulder. "Fandom, Social Media, and Authenticity in the Digital Age" focuses your attention on the ... Enroll for free.
Course 2: Fandom, Community, and Identity in Popular Music
- Offered by University of Colorado Boulder. In "Fandom, Community, and Identity in Popular Music," you will explore the intersections of ... Enroll for free.
Course 3: Comic Books, Geek Culture, and the Fandom Imaginary
- Offered by University of Colorado Boulder. "Comic Books, Geek Culture, and the Fandom Imaginary" explores some of the conventional framings ... Enroll for free.
- Offered by University of Colorado Boulder. "Fandom, Social Media, and Authenticity in the Digital Age" focuses your attention on the ... Enroll for free.
Course 2: Fandom, Community, and Identity in Popular Music
- Offered by University of Colorado Boulder. In "Fandom, Community, and Identity in Popular Music," you will explore the intersections of ... Enroll for free.
Course 3: Comic Books, Geek Culture, and the Fandom Imaginary
- Offered by University of Colorado Boulder. "Comic Books, Geek Culture, and the Fandom Imaginary" explores some of the conventional framings ... Enroll for free.
Courses
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"Comic Books, Geek Culture, and the Fandom Imaginary" explores some of the conventional framings of “fandom” (from comic book obsessives to cosplayers) and the cultural histories that sustain it. It also explores the dark side of these dynamics, looking at what can happen when fandom turns toxic in pop culture spaces. You will continue to apply frameworks of self-reflection and close reading/analysis to the study of contemporary popular culture, and explore how those frameworks provide tools for understanding the self as much as our cultural surroundings. The course asks the fundamental question: how can what we love - what we read, what we watch, what we share - contribute to making the world a better place? Along the way, you’ll continue to develop your skills in honing and representing your fandom, specifically engaging in activities designed to help you find your fellow fans, help you find your people, and connect with them outside and beyond the course. Course-Level Learning Outcomes * Define and describe the dynamics of geek culture (fantasy, science fiction, comic books, graphic novels), as well as its relationships to fandom, popular culture, and digital media * Apply critical self-reflection and close reading frameworks through analytical writing and creative expression * Engage with pop culture and fandom communities by leveraging online platforms to make connections and synthesize learning * Reflect on your personal relationship to geek culture (fantasy, science fiction, comic books, graphic novels), and how popular culture intersects with memory and nostalgia Course 3 Skills: * Analysis * Self-Reflection * Critical Thinking * Communication * Culture * Close Reading
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"Fandom, Social Media, and Authenticity in the Digital Age" focuses your attention on the interconnected dynamics of identity, representation, interpretation, and self-reflection. It asks the question: how, where, and with whom do we inhabit the worlds of fandom and popular culture in the digital age? We will explore the role of digital media in the production of celebrity and fandom, using social media tools and platforms as a running case study. More broadly, the course is about what media studies scholar Henry Jenkins has called “participatory culture,” the processes by which bring our selves into digital spaces, establish trust and authenticity (or challenge these concepts), and negotiate identity in and amongst others. Along the way, you will develop skills in critical self-reflection and communication, as well as analysis and interpretation. You’ll audit your own social media usage, and put this learning in context with major social media presences of our era. Course-Level Learning Outcomes * Define and describe the relationship between fandom, popular culture, and digital media as each impact our identity and interactions with others * Apply critical self-reflection and close reading frameworks through personal and professional writing and online publication * Engage with pop culture and fandom communities by leveraging online platforms to make connections and synthesize learning * Reflect on your personal relationship to social media, identity, representation, and social interaction online Course 1 Skills: * Personal Development * Analysis * Digital Literacy * Writing * Social Media * Close Reading
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In "Fandom, Community, and Identity in Popular Music," you will explore the intersections of fandom and popular culture using pop music as a framework. You will apply your skills of self-reflection and close reading/analysis to a few case studies of pop musicians and the ways in which their art inhabits and evolves in pop culture spaces. You will learn about what it means to be a music fan, and therefore to be a fan in general. Along the way, you’ll have the chance to express your creativity as a fan by making something to contribute back into your fandom. This project will ask you to apply your self-reflection and close reading frameworks, and will ground your studies of fandom and pop culture in your lived experience (both physical and virtual). Course-Level Learning Outcomes * Define and describe the dynamics of popular music and its relationship with fandom, popular culture, and digital media * Apply critical self-reflection and close reading frameworks through analytical writing and creative expression * Engage with pop culture and fandom communities by leveraging online platforms to make connections and synthesize learning * Reflect on your personal relationship to popular music, popular art, and how popular culture intersects with memory and nostalgia Course 2 Skills: * Analysis * Evaluation * Critical Thinking * Communication * Creativity * Close Reading
Taught by
Christopher Haynes