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Domestika

Digital Product Design from Scratch

via Domestika

Overview

Learn how to conceptualize and develop engaging apps from scratch by exploring the principles of design, psychology, user experience, and branding
  • Introduction
  • Developing the Concept
  • Design Foundations
  • Designing the Prototype
  • Making the Prototype Real
  • Final project
Technology can be harnessed to overcome challenges, solve problems, and enable us to achieve our goals. Designer and tech entrepreneur Rus Yusupov is one of the cofounders of Vine and has designed products for big names such as Nike, Hulu, and CNN. He also created the HQ trivia game, which pioneered live interactive video, amassed millions of players, and featured celebrities like Dwayne “The Rock” Johnson and Robert De Niro.

In this online course, Rus teaches you to design and develop engaging apps from scratch. Explore the principles of product design, psychology, user experience, and branding to create a social mobile game prototype using Figma. Get inspired by innovation and create apps with the power to enhance human potential.

Syllabus

  • About Me
  • Influences
  • Concept Development
  • Network Effects and Audience
  • Killer Product Features
  • Monetizing Your App
  • Design Principles
  • Psychology
  • Copywriting
  • Prototyping and Constant Iteration
  • Choosing a Platform
  • Developing a Product Architecture
  • Designing in Figma 1
  • Designing in Figma 2
  • Logos, App Icons, Branding, and Naming
  • Pitching Your Design
  • Working with Engineers
  • Fundamentals of Digital Product Design

Taught by

Rus Yusupov

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