This class covers topics such as Motion tracking, Particle simulation, advanced 3D, advanced Masking, Roto Brush Tool, Puppet Tools, Time-warp / Time-lapse simulations and more. Target Audience: This class is aimed at existing After Effects users who need to take their video production to a higher level. Students should have already completed After Effects Fundamentals or have the equivalent experience. Training available on both Mac and PC platforms.Detailed Course OutlineUnit 1: Camera Work FlowsAfter Effects Cameras: Not your Daddy’s DSLRCreating Cameras and setting Camera propertiesCamera cuts, rack focus, and other classic Camera movesAnimating Cameras on a pathCreating FlythroughsManaging Cameras, Lights, and shadowThe power of Camera riggingCamera power linkingUnit 2: Advanced Compositing TechniquesUnderstanding A Over BBlend Modes and Mask ModesPre-Rendering and other techniquesRender Order and PrioritiesOptimizing Projects: Global vs Persistent CacheEdges on Camera and the Real WorldUnit 3: Keying TechniquesUnderstanding blue and green screen chroma keysTips for shooting green screen footageUsing the Keylight effectProcedural mattes for the lazyHi-con mattesKey Cleaner for poorly-lit footageLinear Keying effectsThird Party Keying SuitesUnit 4: Stabilization and TrackingAbout stabilization and trackingUsing the Warp Stabilizer VFX featureSingle-point and multi-point motion trackingMotion tracking with Mocha planar dataOther tracking techniques3D Camera trackingShadow catchersNull objectsUnit 5: The Art of RotoscopingAbout rotoscopingClassic rotoscoping workflowsUsing the Roto Brush ToolCreating and refining Roto Brush segmentation boundariesUsing the Refine Edge ToolFreezing and unfreezing Roto Brush dataArticulated MattesRefining Mattes: Feather, TrackThe legacy Paint Tools: painting, cloning, and erasingRoto like a Jedi: Hot core energy effectsUnit 6: Particle EffectsAbout particle simulationAfter Effects' particle generatorsThe Particle Playground effectThe CC Particle Systems II effectCustomizing particle propertiesAdditional particle effects and techniquesPopular third-party particle effectsUnit 7: Color Correction and Color GradingEnterprise-based color workflowsHistograms and Channels: Using the Lumetri scopesUsing the Lumetri Color Effect and the Lumetri Color panelAdjusting levels and exposureAdjusting color balance and saturationLegalizing Luma/Color for BroadcastAdditional color correction optionsCinematic color gradingUnit 8: BONUS TRACK - Puppet Tools DistortionsAbout the Puppet ToolsAdding Deform pinsAnimating pin positionsStiffening with the Starch ToolRecording deformationsActing it out with Adobe Character AnimatorUnit 9: BONUS TRACK - Advanced Color OptionsUnderstanding HDR (High Dynamic Range)Linear HDR Compositing: LifelikeLinear LDR CompositingColor Management and LUTsNote: Our outlines are a guide to the content covered on a typical class. We may change or alter the course topics to meet the objectives of a particular class.Â
Overview
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