Unveil Object-oriented Programming (OOP) concepts in Dart. Learn about classes, objects, inheritance, polymorphism, and encapsulation to develop reusable and scalable code.
Overview
Syllabus
- Lesson 1: Understanding Dart Classes in Object-Oriented Programming
- Dart Classes and Method Invocation
- Adapting Methods in Dart Classes
- Fixing the Fruit Class Method
- Complete the Gadget Workshop Class Method
- Creating and Using Dart Classes
- Lesson 2: Exploring Dart Classes: Attributes and Methods
- Reporting Dog Attributes Using OOP in Dart
- Invoking a Run Method in the Dog Class
- Debug the Dog Class Methods
- Creating and Invoking the Rest Method in a Dog Class
- Creating a Dog Class in Dart
- Lesson 3: Constructors in Dart: Building and Initializing Objects
- Exploring Constructors with the Vehicle Class
- Adding Default Engine Type to Vehicle Class
- Repair the Bookstore Inventory Initialization Function
- Creating and Initializing a Dart Class with a Constructor
- Implementing a Car Class with Constructors in Dart
- Lesson 4: Encapsulation and Data Privacy in Dart Classes
- Managing Drone Altitude with Dart Encapsulation
- Encapsulation in Action: Safeguarding Age Property in Dart
- Correcting Music Record Availability Status in the Library System
- Implementing Getters and Setters in Dart
- Dart Encapsulation Practice: Bank Account Manager
- Lesson 5: Understanding Inheritance in Dart Classes
- Understanding Inheritance in Dart Classes
- Enhancing the Car Drive Method with Inherited Properties
- Overriding the Start Method in Class Inheritance
- Computer Class Inheritance and Method Implementation
- Dart Inheritance: Vehicle and Bicycle Classes