ZBrush 2023 Presentation - Subsurface Scattering with Mike Thompson

ZBrush 2023 Presentation - Subsurface Scattering with Mike Thompson

Pixologic ZBrush via YouTube Direct link

- Why you Should be Asymmetrically Sculpting for Statues

10 of 13

10 of 13

- Why you Should be Asymmetrically Sculpting for Statues

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ZBrush 2023 Presentation - Subsurface Scattering with Mike Thompson

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  1. 1 The latest version of ZBrush is here!  Join presenter Mike Thompson with hosts Ian Robinson and Louie Tucci as they dive into the new ZBrush 2023 with focused techniques on Subsurface Scattering.  Th…
  2. 2 - Intro
  3. 3 - Welcome Mike Thompson
  4. 4 - Project Breakdown with Polypaint and Redshift
  5. 5 - SSS Sliders and what they do
  6. 6 - How to approach SSS in Redshift ZBrush
  7. 7 - Painting AO for Redshift Renders
  8. 8 - Why you Should use UVs for textures
  9. 9 - Create Stitches for your Character in ZBrush
  10. 10 - Why you Should be Asymmetrically Sculpting for Statues
  11. 11 - Beginner Gizmo Tips for Rotation, Scale and Move
  12. 12 - Checking your Polypaint with other materials before render
  13. 13 - Thank you Mike Thompson

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