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XR Graphics in Unity
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Classroom Contents
XR Graphics in Unity - Maximizing AR/VR Experience Potential
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- 1 XR Graphics in Unity
- 2 Rendering For Each Eye .
- 3 Stereo Rendering
- 4 Custom Shader Changes
- 5 Vertex Shader Changes
- 6 RenderScale vs RenderViewportScale
- 7 Current Support and Features
- 8 HDRP for VR
- 9 Universal Render Pipeline for VR
- 10 Universal RP for VR
- 11 Challenges and Solutions
- 12 Post processing in XR
- 13 Rendering techniques
- 14 Augmented Reality Rendering - Mobile
- 15 Augmented Reality Rendering - Head Mounted
- 16 Occlusion
- 17 Shadows
- 18 Platform Specific Features - Mobile Environmental Probes - ARKE
- 19 Tips and Tricks
- 20 Demo Breakdown