Windows at 1000 Frames Per Second - The Raymond Chen Interview

Windows at 1000 Frames Per Second - The Raymond Chen Interview

Dave's Garage via YouTube Direct link

Designing intuitive vending machine interfaces

17 of 50

17 of 50

Designing intuitive vending machine interfaces

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Windows at 1000 Frames Per Second - The Raymond Chen Interview

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  1. 1 Intro
  2. 2 The "special edition" of Windows 95
  3. 3 The absence of 64-bit Pinball in Windows
  4. 4 The 64-bit Windows project initially targeted Itanium processors
  5. 5 During the 64-bit Windows project, resolving Pinball's collision detection problem
  6. 6 Pinball's removal from the 64-bit Windows
  7. 7 The fix for Pinball might have involved a floating point rounding issue
  8. 8 Testing for Pinball's collision detection problem
  9. 9 Raymond once received a death threat
  10. 10 Raymond joined Microsoft after applying for graduate school
  11. 11 Raymond's consistent jacket and tie attire
  12. 12 Raymond leverages his extensive network at Microsoft
  13. 13 The term "hive" in the Windows registry
  14. 14 Users sometimes tend to avoid answering dialogues they find confusing or unnecessary
  15. 15 Windows 95 faced challenges with its time zone map
  16. 16 Taskbar grouping
  17. 17 Designing intuitive vending machine interfaces
  18. 18 Windows team had mascots like "Bear," "Bunny," and "Piglet,"
  19. 19 The "USB Cart of Death" was a cart loaded with multiple USB devices used for testing USB functionality
  20. 20 Porting from 32-bit to 64-bit Windows
  21. 21 Dave Cutler
  22. 22 Bill Gates
  23. 23 Windows Power Toys
  24. 24 Tweaking Windows with 'Tweak UI'
  25. 25 Microsoft's policy shift against offering unsupported downloads
  26. 26 The innovative approach to Windows 95 compatibility testing
  27. 27 A dive into game compatibility
  28. 28 Race conditions in multitasking OSs
  29. 29 Raymond Chen fixed Windows Pinball's CPU usage issue
  30. 30 The time travel debugger
  31. 31 Color-coding files blue for compressed, green for encrypted
  32. 32 Usability studies observing users
  33. 33 Windows 286 and 386
  34. 34 Long file names stored in Unicode
  35. 35 Misaligned data in processors like RISC led to significant performance issues
  36. 36 Splitting a PC into two workstations
  37. 37 Game developers thanked Raymond Chen for getting their games to work on Windows 95
  38. 38 Raymond Chen had an unused VIP ticket to the Windows 95 launch but gave it away;
  39. 39 Colleagues on the Windows NT printing team crafted forgeries of Windows 95 launch tickets
  40. 40 Microsoft employees brought a coffee maker to IBM's office
  41. 41 Steve Ballmer left his rental car at an IBM parking lot
  42. 42 Dave once lost his rental car keys on the beach
  43. 43 Raymond's early hacking and reverse engineering skills
  44. 44 Raymond's transition from mathematics to software engineering
  45. 45 Raymond's father was a mechanical engineering professor
  46. 46 Raymond Chen talks about decluttering his cables
  47. 47 Chen maintains a six-month content buffer for his blog
  48. 48 Windows 95 debugging involved handling programs that allocated excessive memory
  49. 49 Compatibility challenges for Win95 included issues with DOS extenders
  50. 50 Debugging strategy involved trapping and correcting code that disabled interrupts

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