Why the Fuss about Serverless

Why the Fuss about Serverless

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Introduction

1 of 15

1 of 15

Introduction

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Why the Fuss about Serverless

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  1. 1 Introduction
  2. 2 Business level abstractions
  3. 3 Situational awareness
  4. 4 Maps
  5. 5 Creating a Map
  6. 6 Why does this matter
  7. 7 One size doesnt fit all
  8. 8 Doctrine
  9. 9 World Perception Server
  10. 10 Context Specific Gameplay
  11. 11 What is Serverless
  12. 12 Architecture evolution
  13. 13 New emerging practices
  14. 14 Financial value for refactoring
  15. 15 Summary

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