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GamePlan
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Classroom Contents
Leveraging Apple's Game Engine to Detect Threats
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- 1 Intro
- 2 Outline
- 3 Macs vs. Malware
- 4 OSX.WindShift (2018) file esitration implant, with a unique infection vector
- 5 The Mac Malware of 2018 a comprehensive report on infection, persistence, and capabilities
- 6 CVE-2017-7149: Password Exposure
- 7 CVE-2017-13872: #iamroot
- 8 The Mac App Store
- 9 Process Monitoring
- 10 File Monitoring
- 11 Synthetic Click Monitoring
- 12 Cam/Mic Monitoring
- 13 Game (Logic) Engine pieces of the puzzle
- 14 Game (Logic) Engine: (re)Applied
- 15 Apple's "GameplayKit"
- 16 GKRuleSystem Class
- 17 Developing "Game Plans" detecting methods of persistence
- 18 Chaining Logic Blocks ...for more accurate and actionable detectio
- 19 Detect (All?) Things hall the power of the predicatel
- 20 Threat Hunting
- 21 GamePlan
- 22 Finale
- 23 Question & Answers