Completed
- Photogrammetry
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Classroom Contents
What Is Blender - Crash Course
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- 1 - Do You Want to Learn Blender?
- 2 - Who Am I?
- 3 - Making Money?
- 4 - Strong, Accessible Community
- 5 - Is Blender The Best 3D Software?
- 6 - How To Get It
- 7 - What Can Blender Offer?
- 8 - Rendering in Blender
- 9 - Modeling
- 10 - A Note About Python
- 11 - VFX Visual Effects
- 12 - Animation and Rigging
- 13 - 2D Grase Pencil
- 14 - Customization and Python
- 15 - Feature Presentation
- 16 - 3D Space and Modeling
- 17 - Animation Basics
- 18 - Modifiers
- 19 - Materials and Texture Painting
- 20 - Where to Go Next?
- 21 - Retopology
- 22 - Weight Painting
- 23 - Constraints
- 24 - Grease Pencil
- 25 - Photogrammetry
- 26 - Geometry Nodes
- 27 - Generative Modeling
- 28 - Physics
- 29 - Simulation Nodes
- 30 - Alternative Modeling Methods
- 31 - Rendering
- 32 - Compositing
- 33 - Sampling and Denoising
- 34 - Viewport / Realtime Compositor
- 35 - Video Sequence Editor
- 36 - Asset System
- 37 - Community Products
- 38 - Python and Addons
- 39 - Security
- 40 - Where to Learn Blender
- 41 - Inspiration
- 42 - Summary
- 43 - Closing Thoughts