Vectors and Dot Product - Math for Game Devs Part 1

Vectors and Dot Product - Math for Game Devs Part 1

Freya Holmér via YouTube Direct link

- Intro

1 of 16

1 of 16

- Intro

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Vectors and Dot Product - Math for Game Devs Part 1

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  1. 1 - Intro
  2. 2 - Why math?
  3. 3 - 1D vectors
  4. 4 - 2D vectors
  5. 5 - Vector normalization
  6. 6 - Direction to point
  7. 7 - Length
  8. 8 - Distance
  9. 9 - Point along direction
  10. 10 - Radial trigger
  11. 11 - Dot product
  12. 12 - Examples from my game
  13. 13 - Assignments
  14. 14 - Asgmt. 1 Radial trigger
  15. 15 - Asgmt. 2 Look-at trigger
  16. 16 - Asgmt. 3 Space transformation

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