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An Old character Graphics Standard
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Classroom Contents
System Architecture
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- 1 Intro
- 2 Architecture - the Designer's View
- 3 But First
- 4 When done, we will know
- 5 Performance Helpers
- 6 Where to Start
- 7 Sample of Types of Computer Systems
- 8 How to Review a (near) Completed Design
- 9 Simplest Level
- 10 It Starts to grow
- 11 Example of offloading the System Buss
- 12 Simplified CPU
- 13 Simple ALU
- 14 Vector Processors Arrays of Math in a Single Operation
- 15 Processor do more
- 16 Ways to Think About Numbers
- 17 Endian
- 18 RAM Memory Speed vs Cost
- 19 RAM Memory Types
- 20 Wikipedia: Volatile Memory
- 21 Wikipedia: Nonvolatile Memory
- 22 Flat Memory Map
- 23 Enter the MMU
- 24 Input Output
- 25 Early Terminals and Graphics
- 26 An Old character Graphics Standard