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Introduction
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Classroom Contents
UX Design Fundamentals - What Do Your Users Really See
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- 1 Introduction
- 2 AB Testing
- 3 Awareness Test
- 4 Inattentional Blindness
- 5 Design Principles
- 6 Peripheral Vision
- 7 User Expectations
- 8 Mental Model
- 9 Figureground
- 10 Visual Processing
- 11 Proximity
- 12 Gestalt Similarity
- 13 Gestalt Continuity
- 14 Test
- 15 Application
- 16 Information Importance
- 17 Users are primed
- 18 Most important actions
- 19 Evil by design
- 20 Archetypes
- 21 Color
- 22 Signaling
- 23 Colorblindness
- 24 Mapping
- 25 Display
- 26 Context
- 27 Noise
- 28 Structure
- 29 Hierarchy
- 30 Distraction