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Attentional blindness
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Classroom Contents
UX Design Fundamentals - What Do Your Users Really See
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- 1 Introduction
- 2 What do your users see
- 3 Visual system test
- 4 Design principles
- 5 Attentional blindness
- 6 Peripheral vision
- 7 Elevator button example
- 8 Framing
- 9 Color and shape
- 10 Figureground
- 11 Elevator example
- 12 Hotel sign example
- 13 Proximity
- 14 Gestalt continuity
- 15 Grouping
- 16 Information importance
- 17 Goals
- 18 Contour Bias Principle