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Classroom Contents
Using the GPU to Create a Seamless Display from Multiple Projectors - SIGGRAPH 2011
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- 1 Introduction
- 2 Agenda
- 3 Problem
- 4 Overlap
- 5 Curved Screen
- 6 SLI Mosaic
- 7 Warp Blending
- 8 Hardware vs Software
- 9 Nvidia Env API
- 10 GSync
- 11 Warp Mesh
- 12 Env API
- 13 For Intensity
- 14 Paul Greene
- 15 Scalable
- 16 Demo
- 17 Nvidia API Benefits
- 18 Scalable Desktop
- 19 Space Command System
- 20 Aegis Combat System
- 21 MIT Lincoln Laboratory
- 22 Commercial Collaboration
- 23 Summary
- 24 Thank you