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- Detecting User Input Devices and Changing Game Icons
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Classroom Contents
Understanding Player Controllers in Unreal Engine 5 for Immersive Developers
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- 1 - Introduction with Connor from Dotware Games
- 2 - Understanding Player Controllers in Unreal Engine
- 3 - Detecting User Input Devices and Changing Game Icons
- 4 - The Power of Blueprints in TouchDesigner
- 5 - The Purpose of Higher Level Concepts
- 6 - Changing Properties in Unreal Engine
- 7 - More TouchDesigner and Immersive Content