Univalence from a Computer Science Point-of-View - Dan Licata

Univalence from a Computer Science Point-of-View - Dan Licata

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Intro

1 of 23

1 of 23

Intro

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Univalence from a Computer Science Point-of-View - Dan Licata

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  1. 1 Intro
  2. 2 Martin-Löf type theory
  3. 3 coproduct injection is parity
  4. 4 Computation
  5. 5 Canonicity theorem
  6. 6 Univalence Axiom
  7. 7 Progress
  8. 8 Constructive Cubical Models
  9. 9 Main Ideas
  10. 10 Recommender System
  11. 11 Z in type theory (1)
  12. 12 addition (1)
  13. 13 Equivalence of (1) and (3)
  14. 14 Using univalence
  15. 15 Group structure
  16. 16 Without univalence
  17. 17 Circle
  18. 18 Universal Cover
  19. 19 Torus
  20. 20 Synth homotopy theory
  21. 21 Brunerie's number
  22. 22 CS Applications
  23. 23 Questions

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