Completed
- Real-time Ray Tracing
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Classroom Contents
Unity GDC Keynote 2019 - Latest Technologies and Future Developments
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- 1 - Keynote Begins
- 2 - Call of Duty: Mobile
- 3 - Game Foundation
- 4 - Lightweight Render Pipeline / Megalith
- 5 - Disney’s Sorcerer’s Arena / Shader Graph
- 6 - AR Foundation
- 7 - Adaptive Performance
- 8 - System Shock 3
- 9 - Oddworld Soulstorm
- 10 - DOTS, Megacity, Physics
- 11 - Real-time Ray Tracing
- 12 - The Heretic