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Classroom Contents
Unity 101 for C# Developers
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- 1 Introduction
- 2 What is Unity
- 3 Unity Assets
- 4 Starting Unity
- 5 Objects
- 6 Textures
- 7 Physics
- 8 Gravity
- 9 Scale
- 10 Box Collider
- 11 Rotate
- 12 Rotate Script
- 13 Add Rigid Body
- 14 Relative Torque
- 15 Restart
- 16 Rotation
- 17 Movement
- 18 Horizontal input
- 19 Console
- 20 Code Example
- 21 Unity Store Assets
- 22 Creating a Skeleton
- 23 Creating a Child