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Avoid the long deployment cycle
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Classroom Contents
Real World HoloLens Mixed Reality Development with Unity - Be Part of the Future
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- 1 Introduction
- 2 What is VR
- 3 What is AR
- 4 The Whole Lens
- 5 Input Output
- 6 Unity
- 7 Development
- 8 Scene Setup
- 9 Coding
- 10 Gesture Recognition
- 11 Build Output
- 12 Gaze Cursor
- 13 Speech Handler
- 14 Live Stream
- 15 Shooting Eyeballs
- 16 Real World Applications
- 17 Hollow Flight
- 18 Challenges
- 19 Flight Data
- 20 Billboards
- 21 Spatial Sound
- 22 Fade Transitions
- 23 Top 10 HoloLens Development Recommendations
- 24 Anchor your holograms
- 25 Leverage level of detail
- 26 Hand ready state
- 27 Central CoOp Solution
- 28 Avoid the long deployment cycle
- 29 Conclusions