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Fallen Utopia - Bringing the World of PAMELA to Life with Unity 5
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- 1 Intro
- 2 This talk is about...
- 3 Inspirations
- 4 Motivation
- 5 Level design in P.A.M.E.L.A.
- 6 Why is this so important?
- 7 Building P.A.M.E.L.A. with Unity
- 8 The Visual Pipeline in Unity 5
- 9 Enlighten Dynamic GI
- 10 Lighting as part of level design
- 11 Use a realistic resolution
- 12 Use light probes where possible
- 13 Physically Based Shading
- 14 Reflection Probes
- 15 Post Processing
- 16 Tonemapping & Eye Adaptation
- 17 Color Grading
- 18 SSAO
- 19 4.5 Unity Asset Store
- 20 Shout out to some of our favorites
- 21 Recap
- 22 That's all folks!