Type-Safety in Low-Level Programming - Modern C++ in Game Console Emulators

Type-Safety in Low-Level Programming - Modern C++ in Game Console Emulators

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Introduction

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1 of 26

Introduction

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Type-Safety in Low-Level Programming - Modern C++ in Game Console Emulators

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  1. 1 Introduction
  2. 2 Who am I
  3. 3 What is this about
  4. 4 Emulation
  5. 5 Examples
  6. 6 Example
  7. 7 Nintendo 3DS
  8. 8 Process communication
  9. 9 Clientserver architecture
  10. 10 Read file example
  11. 11 Read file implementation
  12. 12 Active processes
  13. 13 Advantages
  14. 14 Implementation
  15. 15 Recursion
  16. 16 Generating the code
  17. 17 Constant exper
  18. 18 Decode
  19. 19 Demo
  20. 20 Encoding
  21. 21 Oneliner
  22. 22 Collaborative interface
  23. 23 Template structure
  24. 24 Generator structure
  25. 25 What is this for
  26. 26 Decouple

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