Completed
Baking and tweaking the physics simulation
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Classroom Contents
Simulating Handwriting in Blender
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- 1 What we'll be creating
- 2 Simulating a piece of string
- 3 Adding skin modifier and material
- 4 AD: Visualizing a VPN on 3D tracked drone footage
- 5 Simulating handwritten text
- 6 Using a hook to control a single vertex
- 7 Tweaking, testing and disabling gravity
- 8 Fixing old cache data, UI and a weird vertex
- 9 Animating the text using the build modifier
- 10 Adding custom thickness to the skin modifier
- 11 Placing a video texture in the scene
- 12 Getting an overview of our timeline
- 13 Aligning the camera
- 14 Rotoscoping using auto keying
- 15 Tweaking simulation and writing timings
- 16 Baking and tweaking the physics simulation
- 17 Exporting as a video
- 18 Final result
- 19 Advanced alternative
- 20 Combining the technique with motion capture
- 21 Simulating and rendering a spider web
- 22 Thanks for watching!