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Trading Fbdev for DRM: Challenges and Solutions in Linux Graphics Drivers
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- 1 Intro
- 2 Deprecation of Linux Frame Buffer Device Drivers
- 3 Linux Genesis
- 4 Linux Expansion
- 5 Simple Graphics Hardware
- 6 Fast Graphical Text Consoles
- 7 Graphics Stack
- 8 Direct Rendering Infrastructure (DRI/DRM)
- 9 Kernel Mode Setting (DRM/KMS)
- 10 Converting Fbdev Drivers to DRM Drivers
- 11 Analog Displays
- 12 Performance
- 13 Example: 1 Mpixel e-Ink Display
- 14 Conclusion
- 15 Questions & Answers