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Gaming Industry
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Classroom Contents
Introducing User Centered Design to Augment Human Performance in Cyber Warfare
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- 1 Intro
- 2 What is usercentered design
- 3 The purpose of this talk
- 4 Usercentered design process
- 5 Consumer grade tools
- 6 User research
- 7 Data visualization
- 8 Network trees
- 9 Visual Consequences
- 10 Wrong Date
- 11 Wrong Data
- 12 Wireshark
- 13 Actionable Value
- 14 User Centered Design
- 15 Gaming Industry
- 16 Data Characterization
- 17 Reorganizing Data
- 18 abstracted Data
- 19 Ecosystem and Data
- 20 Dynamic Morphology
- 21 Cyber Warfare
- 22 Questions